b
Our latest project "ASHENVALE" is an RPG with lesser graphics than you might be used to. keep in mind this will be our first and currently
only project. we have high hopes for this game aswell as making sequels and other game platforms. we are very excited about this production..
A little more about the game :.
the graphics of ASHENVALE will resemble those from the early NINTENDO game ZELDA. the game layout thus far will be comprised of questing in
a world created by gamers like yourself to restore the once blooming continent of ASHENVALE that was destroyed and left in ruins by the evil
Lord Strigoi and his empire. now the storyline will fray away from the main quest of the game, and once you've completed the game it doesnt
end there. nobody likes a game that actually ends when you beat it right? so thats why we're devoloping hundreds of additional quests..
more about the platform :.
the set-up of the platform is you can select from several starting races. once you've selected your race you can choose from a wide variety of
classes. your character will have class restrictions so choose wisely. it is all within reason however, for example: a rogue cannot wield a
great axe, UNLESS their strength permits them to, they will at that point take negatives to damage and lost points in dexterity; temporarily..
defining the class restrictions :.
you arent completely denied the access to use anything in the game, you will simply only take negatives if your class does not permit you to
use that specified tool, weapon, or item..
in conclusion :.
a more simple way to describe our game is that we are basing a lot of our lore information off of the ever classic game of DUNGEONS AND DRAGONS.
the godfather of all fantasy RPG's. each character will be allowed to choose feats and new skills with every level they achieve..
hope you enjoyed the brief and primitive summary of our upcoming production..
expected to start this project in early January 2008..
                              
|